Download Free PDF Ebooks Programming Linux Games

Submitted by acrobat on Fri, 05/16/2008 - 15:01

Download Free PDF Ebooks Programming Linux Games
This PDF Ebook is for anyone who wants to learn how to write games for Linux. I assume that you know the basics of working with Linux; if you know enough to start X, open a terminal, copy around, and are up a text editor, you're good to go. I also assume that you have a reasonable grasp of the C programming language. Flip through the book and see if you can decipher the syntax of the examples. We'll go through all of the necessary library calls, so don't worry if you see a bunch of unfamiliar function names, but you should be able to understand the majority of the actual code. No prior experience with multimedia programming is assumed, so don't worry if you've never had the perverse pleasure of hacking a graphics register or shoving a pixel into memory. All in good time!

Although this isn't a reference manual in the traditional sense, chapters 4, 5, 6, and 8 provide reference boxes for most of the API functions we cover. I hope that even experienced multimedia programmers can and something useful here. I will not discuss 3D programming in this book. There are already plenty of excellent books on OpenGL, and only a small bit of OpenGL programming is directly related to Linux. However, I will demonstrate how to use SDL as an efective replacement for the GLUT toolkit; see page 140.

File Size : 1.8 MB (433 Pages)
Download Free PDF Ebooks Programming Linux Games


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